City of Villains 1.1 Update!


I have been doing little tweaks here and there since uploading 1.0, and version 1.1 of City of Villains is close enough to ready to share! If I was more organized I might have a fuller list of updates, but instead I'll list off a few bigger things off the top of my head. 

Clarification of how to get and maintain super strength

Changing some ability names to avoid confusing references (so long, "Not A Republic Serial Villain")

Spicing up some of the Master's abilities (namely Always Prepared, Improvised Tactics, Independently Wealthy)

The addition of more lore, options to play as Werewolves and Vampires, customized rules for rituals and crafting, and examples of monsters, items, and poisons.

Just generally making things look a little more professional!

And all those blank white sections? Primed for art I hope to start commissioning! Stay tuned for more, and as always any and all feedback is appreciated!

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